11,438 reputation
24073
bio website richardcarter.org
location Raleigh, NC
age 24
visits member for 4 years, 3 months
seen Oct 5 at 2:04

I'm a software developer at NetApp, with an avid side interest in game development.


Oct
23
comment How should I set up UDK with Git and CruiseControl?
@MartinSojka Quick start guides often indicate that the question is either too localized (how do I set up an environment with X and Y connected to Z and...) or multiple questions (should be broken into one question per question). It would be best if you stuck to one specific topic. If you need help setting up CruiseControl.NET with Git, ask that in Stack Overflow. If you need help checking UDK into Git, ask that in a different question (it'd be closed as duplicate, clearly). Your question here is how to set up continuous integration on a UDK project, i.e. how to automate building it. Right?
Oct
23
comment How should I set up UDK with Git and CruiseControl?
In order to make your question clearer, you could edit out mentioning Git. Your question seems to be how to set up UDK with continuous integration, specifically CruiseControl.NET, and there's a lot of extra in the question title and text.
Oct
23
answered How should I set up UDK with Git and CruiseControl?
Oct
23
comment How do I deal with the problems of a fast side-scroller?
You should probably study the Sonic the Hedgehog video games. They've been very successful and are quite fast-paced.
Oct
17
comment Maya 6 vs Maya 2013
I edited out your second question. Please post one question per question...
Oct
17
revised Maya 6 vs Maya 2013
deleted 489 characters in body
Oct
16
revised Rotate sphere in Javascript / three.js while moving along x/z plane
axis -> plane, axe -> axis, other misc spelling
Oct
16
comment How can I write data to a file that users can't easily edit?
Technically all methods only achieve making the text unreadable to the common user (because the program itself has to be able to read it, therefore an expert user can always get at the unencrypted data too). It's just different degrees of "unreadable". I think this simple method is very reasonable.
Oct
16
comment Advices fo starting a video game design career
This question is far too discussion oriented, so it is not a fit for our Q&A site. Please ask it on a discussion forum like gamedev.net or Reddit. Also read this article about how to start making games.
Oct
13
comment Game Asset Management
@AndrewRussell Alright then, it sounds like this factory class is entirely unnecessary then! :) I must admit though, "Load" has that ominous sound to it, of "I'm gonna use up valuable time reading data from the slowest storage device in the system"... I'd never guess that it was caching.
Oct
12
awarded  Outspoken
Oct
12
comment Game Asset Management
Short answer: use a method that takes a string and looks up the Texture2D in a hash table. I'll let someone else explain it out in detail...
Oct
12
comment Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game?
I just re-closed it as a duplicate. Take a look at that question and its two answers. It's not much, but I'm not familiar with them, sorry. However, googling for isometric game engine seems to return some results... You should probably also first choose a language/technology to use, and then search specifically for game engines in that.
Oct
12
comment Are there specific benefits to using XNA for 2D development if you don't plan on releasing on xbox/windows phone?
You might actually be better off switching away from XNA. Read this question and its answers. Please let me know if this fully answers your question and I'll mark it as a duplicate.
Oct
12
comment Is there a simple isometric graphical game engine (using vectors?) that could be used for a (multiplayer) crafting/farming game?
The answer is "yes". Seriously though, as explained in our FAQ, "what technology to use for your game idea" questions are not allowed here for a number of reasons. You may want to take this question to a more discussion-oriented website (like our chat, gamedev.net, or Reddit), or simply do your research to choose what's best for you. Google gives plenty of results for all of the keywords in your question.
Oct
12
comment Should I use javascript to make a windows 8 game?
This is not a good question for our site; nobody can answer for you whether you should use JavaScript or C++. You need to evaluate the pros and cons of both of them and make a decision based on whether the capabilities of the language fit your needs. If both will fit your needs, then pick whichever you think will be better to develop in. See also this meta question.
Oct
12
revised How should I generate and store the boundries of a cave?
corrected spelling and code comment mistake
Oct
12
comment Saving virtual goods balance in Android Game
@YanivNizan Please host the discussion in our chat so that other users can take part too! If you want to direct something towards me, write a chat message with "@Ricket" then I'll get a notification about it. I replied to the email you sent me. If you want to add a layer of protection to the game data, then do so; it certainly can't hurt. Just don't expect anything short of a client-server solution to be bulletproof; if you encrypt it, the key is in the app. This is why e.g. DVDs are encrypted but the encryption's long been broken.
Oct
11
comment Real life example of an agile game development process outputs
Thanks for stopping by to provide your input, Clinton.
Oct
11
revised Library like ENet, but for TCP?
make RakNet into a link and removed the non-link url