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comment Why are MVC & TDD not employed more in game architecture?
@Anish, thanks for asking (it's been 3 years, by the way). I still think it's a great answer! I think TDD is great when you want to use it. It's more of a personal choice -- often when writing a new feature, I'll write the feature code and then the tests, but when fixing a bug, I like to do TDD by writing a test that directly reproduces the bug and fails, and then fix the code and see that the test passes, and then write any other tests for similar cases that might uncover other bugs. As for MVC/MVP/MVVM/MV* -- it's useful, but vital to define your pattern and then follow it consistently.
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