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Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
I got 3 downvote I'm still waiting for posts about why, until now we have got a mix between languages and libraries and assumptions.
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
you know this or you are just presuming that a label that says "debug something" is for debugging a complete game ?
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
that table is full of things that you CAN'T do, especially the last row, that page is telling you that you can't debug and you need a devkit. It's written in english, can't be more clear than that.
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
@Kikaimaru you can debug C# not an XNA game, they are 2 completely different things, also you can debug C# on the CLR/CLI installed on your PC, and let me ask you this question, who is ensuring you that the virtual machine that runs C# on your PC is the same that comes installed on your XBOX 360 ? Do you know about CLR and CLI ? Without mentioning the libraries.
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
you need to correct your answer, you can't debug an xbox 360 game without a devkit, period. It's basically the same thing written in your "debug" link if you read the table at that page and the phrase right before the same table, it's also a problem about kernel and libraries without any proper debug symbol so you need a device with special libraries and a special kernel for doing that.
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
@CJSculti if you are targeting a PC you can run/test/debug on a PC, if you want to run/test/debug an XBOX 360 game you need to stick with the Microsoft's rules; if you do otherwise you have to accept the random consequence of doing things in a wrong way because if you test your game on PC and you release it for XBOX 360 you are doing a really bad job and your game may work on a real console.
Sep
18
comment Can I debug XNA Xbox 360 games on my PC?
@CJSculti With this you can RUN it nothing to do with the DEBUG phase. It's a "feature" designed to test the performance of your game on a random console, a debugging phase is a much more complex phase. Basically running your game on a console will show you if you have problems with the size of your textures or the system requirements for your game.