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visits member for 2 years, 3 months
seen Oct 8 '13 at 9:21

Dec
6
awarded  Student
Dec
6
asked Stage3D engine with FlashPlayer 10 compatible (no wmode setting) fallback to software Rendering
Nov
26
awarded  Scholar
Nov
26
accepted Updates for IOS AppStore Multiplayer Game
Nov
26
comment Updates for IOS AppStore Multiplayer Game
lets say i fix some kind of exploit. I DONT want ios useres to still play the exploitable version so keep backwards-compatible server often is not really an option.
Nov
24
asked Updates for IOS AppStore Multiplayer Game
Nov
14
answered What is the best way to generate income from mobile games?
Nov
14
comment Simple Multiplayer CCG System
I like the idea of having an attack and defense value based on an Element. You can see your opponents cards and thus make a guess which card would defend / attack the best. Even if your opponent has a high value card, if your defend / attack it with the right element you might still win. Biggest Problem still seems this works well for 2 players but needs something to work for 3 or 4 players. Thanks i might continue on this.
Nov
14
comment Simple Multiplayer CCG System
Thank you! That in fact is a greate starting point!
Nov
14
comment Simple Multiplayer CCG System
You got the problems of my current system quit right (little strategy needed, to much luck based). The problem is i can not come up with a system that is simple, 2 - 4 players and simultaneous turns. My best guess is something "rock paper scissors" like but rock paper scissors is so focus on 2 player mode
Nov
14
awarded  Supporter
Nov
14
comment Simple Multiplayer CCG System
Thanks for your comment, but i can not really break the question down. I dont need a design document or anything. I described my current system within 3 sentences. As simplicity is a key element, the core concept should be explained in 3-8 sentences.
Nov
14
asked Simple Multiplayer CCG System