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Jim
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558
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24
Answers
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6
Best way to mask 2D sprites in XNA?
3
isometric drawing order with larger than single tile images - drawing order algorithm?
3
Efficient algorithm for match-3 block detection and clearing?
2
Elegant solution for coloring chess tiles
2
When to unload graphics object from main memory?
2
Should I be worrying about limiting the number of textures in my game?
2
How do I calculate the boundary of the game window after transforming the view?
2
How to design the scenarios in a platform game?
2
XNA 4.0 SpriteFont not displaying all Characters
2
Practical balance of “chance” video game mechanics
1
Input/Output console window in XNA
1
Scaling Sound Effects and Physics with Framerate
1
What forms of non-interactive RPG battle systems exist?
1
How would one approach developing an AI for a trading card game
1
Sampler referencing in HLSL - Sampler parameter must come from a literal expression
1
Improving the monster tamer battle mechanics: 2 choices
1
How would I create an HLSL effect like an animated “working” image?
1
How do I configure the clipping region when drawing with XNA's SpriteBatch?
0
UI mockups to the code
0
Game Patching Mac/PC
0
Slide 2d Vector to destination over a period of time
0
C# XNA Handle mouse events?
0
Detecting Units on a Grid
-5
Best 3D Engine?
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