| bio | website | None |
|---|---|---|
| location | Barrington, IL | |
| age | 21 | |
| visits | member for | 10 months |
| seen | 2 days ago | |
| stats | profile views | 7 |
Well, I'm still in High School, trying to get by. Took a Computer Science class in Java, and just got hooked. Currently have finished a few games in Java (Tetris and Black Jack). The most accomplished thing I have done in Java is make a Multi-Threaded, Server/Client pair used to check in projects for my Computer Science class.
I am trying to teach myself the C family (C, C++, C#).
Also took a couple classes on Web Design, so I have a knowledge in HTML.
I am trying to teach myself the C family (C, C++, C#).
Also took a couple classes on Web Design, so I have a knowledge in HTML.
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2d |
comment |
SDL Multiple keyboard support It would still easily work as long as the 2 players map different keys |
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May 17 |
comment |
Optimization of Storage of Spells a Character KnowsLike if the array contains 1, 2, and 3 it would be 2^1(2) + 2^2(4) + 2^3(8) which would result in 14.... Uh... What?? Not even close to 14... Oh you're not multiplying by the number in the parenthesis. Makes sense now. Either way, what does this accomplish? |
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May 14 |
comment |
Gesture Detector not firing Have you tried changing if ... else if ... to simply if .... if .... This is in your touchDown event. |
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Sep 30 |
awarded | Critic |
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Sep 15 |
comment |
How do I make a Java gave without a JFrame? Google Java full screen application. I believe it still uses a J Frame but in full screen mode. |
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Aug 5 |
comment |
Java: Tile-based Collision Detection with Rectangles Hmmm. I'll look into it. |
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Aug 3 |
awarded | Teacher |
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Aug 2 |
answered | Java: Tile-based Collision Detection with Rectangles |
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Aug 2 |
comment |
Should I develop the game first or get NDA? Idea's are worth squat |
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Aug 1 |
awarded | Student |
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Aug 1 |
comment |
How to implement object velocity as a vector Ok, well where is the best way to learn how to implement those methods into a custom claas....as in, a good resource for learning the math behind vectors. I've forgotten every thing I learned in physics...dumb haha |
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Aug 1 |
comment |
How to implement object velocity as a vector I'm actually going to be sticking to 2d, but I'm sure the book would still be useful. |
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Aug 1 |
awarded | Commentator |
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Aug 1 |
awarded | Editor |
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Aug 1 |
revised |
How to implement object velocity as a vector added 180 characters in body |
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Aug 1 |
comment |
How to implement object velocity as a vector Well, I was looking to implement my own vector class; as I think it's a good way to understand the topic. |
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Aug 1 |
asked | How to implement object velocity as a vector |
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Jul 31 |
comment |
Realtime multi-player game design principles for Node.js No AAA FPS games use TCP. It truly is too slow for games that require real time updating. But since he isn't writing an action game, he should be able to get away with TCP. |
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Jul 30 |
comment |
Rendering Loop Problem (Java) Nevermind...me implying that run() was called implicitly upon thread creation was incorrect. I fixed it by explicitly calling the run() method. Thanks for the help! |
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Jul 30 |
comment |
Rendering Loop Problem (Java) I'm still having a problem getting my updates to render. I created a new Thread(this); inside the constructor, which I imply calls the run() method. I posted the run method in the question. It complies, and this time the screen stays, and is able to be seen the whole time; but nothing is moving. Should I post my 2 update methods? |