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Apr
26
reviewed Approve How to update projectile trajectory point?
Apr
18
reviewed Approve Java RPG class implementation (design pattern ?)
Apr
14
comment Can I use my self made piano version of a popular copyrighted song as my game background music?
Or "Moonlight Sonata" from Beethoven :)
Apr
12
reviewed Approve What's the newest trend / method for terrain rendering?
Apr
11
reviewed Reject Moving ships between two planets along a bezier, missing some equations for acceleration
Apr
8
reviewed Approve How to compress an asset bundle and decompress it on iPad or iPhone
Apr
4
revised Game Loop design that is speed hack proof
edited tags
Mar
11
revised Suggest me a degree for Game development
removed unnecessary sarcasm, to highlight the 2nd good part of the answer
Mar
11
comment Suggest me a degree for Game development
@Philipp from my personal experience, there is no direct relationship between team size and creative input. That just sounds like an angry statement, not very helpful for the asker.
Mar
10
comment Why does reverse depth buffering provide more precision? (with DXGI_FORMAT_D24_UNORM_S8_UINT Datatype layout)
This article on that topic should make things clearer
Mar
10
comment Why does reverse depth buffering provide more precision? (with DXGI_FORMAT_D24_UNORM_S8_UINT Datatype layout)
yes, DXGI_FORMAT_D32_FLOAT is a 32 bit floating point depth buffer
Mar
10
comment Why does reverse depth buffering provide more precision? (with DXGI_FORMAT_D24_UNORM_S8_UINT Datatype layout)
UNORM is not a floating point value, its fixed point masked in an int
Mar
10
comment Do game studios look at personal projects when hiring?
Short answer: definitely yes!
Mar
7
reviewed Approve Why does SDL render the background from the operating system to the window?
Mar
7
comment 360 degree quaternion interpolation?
@nullReference the w-component of a quaternion cannot me modified like this, see my comment to your answer
Mar
7
comment How to load new scenes or models from network in unity or unreal engine?
Are you talking about DLC, downloadable content? that you create and add to the game as a DLC. Or any user can import and create models?
Feb
19
reviewed Approve How can I render a texture to a polygon in SDL2? A fake 3D problem
Feb
17
reviewed Approve Libgdx Fine Tune Megaman Movement
Feb
16
revised How do mobile games create simple UI components?
"simple" is confusing here, hard to measure
Feb
12
comment Tower Defence stat storing system
You could play with those design ideas and see if it works for you. I was talking about something like this: class TowerDefinition { xml data }; .. class Tower { runtime data + TowerDefinition reference};