| bio | website | |
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| age | ||
| visits | member for | 2 years, 9 months |
| seen | May 10 at 13:20 | |
| stats | profile views | 200 |
I first learned the basics of C by myself and a little help from friends, after that I learned C++ at school, php, MYSQL, and so on.
I'm a big fan of the KISS principle.
I don't like languages like java, C#, javascript, but am a big fan of python.
I still have to learn to do some good haskell.
I'm currently making a 3D game with Ogre3D and bullet with my free time. I intend to make a minimalist RPG where you can harvest different types of material and scraps, and learn to build new things for your survival and the worker you hire.
I'm also thinking about a level editor to make very big levels with the help of procedural generation. After using Enet as a networking library, I'll release my new MMOFPS and make millions of dollars. But I should maybe find a job first.
I'm also interested in maths and cryptography, but I don't master those subjects.
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May 10 |
comment |
Box2D Get Bounding Box of a Body are upperbound and lowerbound the topleft and downright corners ? |
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May 8 |
comment |
Separation algorithm in flock simulation? question is, how do you find the "closest" bodies ? I guess it requires a query of some sort. |
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May 8 |
comment |
Separation algorithm in flock simulation? good idea, but no, but I wonder how I can do that with box2d, it would require to make queries for bodies around each one, aren't queries expensive ? |
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May 8 |
comment |
Separation algorithm in flock simulation? done ! yes they're individuals |
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May 8 |
revised |
Separation algorithm in flock simulation? added 13 characters in body |
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May 8 |
asked | Separation algorithm in flock simulation? |
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May 6 |
awarded | Nice Question |
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Apr 29 |
awarded | Popular Question |
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Apr 23 |
comment |
Swarm/crowd movement with box2d? I guess all I need is to implement separation now... |
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Apr 6 |
awarded | Popular Question |
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Mar 29 |
comment |
Swarm/crowd movement with box2d? I managed to implement the arrival behavior thanks to the pseudocode of the '99 GDC paper. problem now, they bump into each other and shake. The problem with cohesion and separation is that it requires a query test... |
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Mar 27 |
comment |
Swarm/crowd movement with box2d? if it already has velocity it's not going to work, I have to cancel out the existing velocity |
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Mar 27 |
comment |
Swarm/crowd movement with box2d? How do I steer with box2d ? |
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Mar 27 |
comment |
Swarm/crowd movement with box2d? steering involves orientation, I want to do this without orientation. |
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Mar 25 |
awarded | Notable Question |
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Mar 24 |
comment |
Swarm/crowd movement with box2d? Can I still set an arriving behaviour with boids ? |
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Mar 21 |
comment |
Swarm/crowd movement with box2d? do they collide with each other ? |
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Mar 20 |
asked | Swarm/crowd movement with box2d? |
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Mar 9 |
awarded | Notable Question |
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Feb 10 |
comment |
How can I enable CCD in Bullet Physics? So if I'm shooting bullets, which are very small, this value need to be quite small, isn't this a disadvantage ? |