| bio | website | smackall.com |
|---|---|---|
| location | Chennai, India | |
| age | 29 | |
| visits | member for | 10 months |
| seen | May 7 at 11:27 | |
| stats | profile views | 1 |
Game Developer
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Sep 25 |
answered | webgame engine how does it works |
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Sep 22 |
awarded | Student |
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Sep 3 |
comment |
Managing many draw calls for dynamic objects Yes, texture is mipmapped. I also tried disabling it but didn't see any changes |
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Sep 3 |
comment |
Managing many draw calls for dynamic objects Can someone point me to the right batching that allows moving/rotating instances every frame. |
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Sep 3 |
comment |
Managing many draw calls for dynamic objects Oh I thought batching is only useful for different static meshes |
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Sep 3 |
comment |
Managing many draw calls for dynamic objects Dynamic object , I mean they often move and rotate |
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Sep 2 |
asked | Managing many draw calls for dynamic objects |
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Jul 20 |
awarded | Supporter |
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Jul 20 |
awarded | Autobiographer |