| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 10 months |
| seen | Apr 4 at 23:02 | |
| stats | profile views | 14 |
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Jul 30 |
awarded | Editor |
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Jul 30 |
revised |
Drawing a missile relative to the ship more explaniation |
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Jul 30 |
asked | Drawing a missile relative to the ship |
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Jul 29 |
accepted | Asteroids Ship Movement |
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Jul 29 |
comment |
Asteroids Ship Movement So the velocity is analyzed in two dimensions, but what do you mean by optimal speed ? |
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Jul 28 |
comment |
Asteroids Ship Movement yes why we use cos and sin instead of xpos+=velx |
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Jul 28 |
comment |
Asteroids Ship Movement can you explain the mathematics more? |
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Jul 28 |
asked | Asteroids Ship Movement |
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Jul 20 |
comment |
Rotating a polygon around it's center @MattKemp Thanks, but how the numbers related to the center 0,0? |
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Jul 20 |
comment |
Rotating a polygon around it's center @Dan Thanks, but why I wanted to shift the lines to negative points ? |
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Jul 20 |
awarded | Student |
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Jul 19 |
comment |
Rotating a polygon around it's center @Dan Would you explain it more ? I didn't get what I'm doing wrong. What should I read more ? |
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Jul 19 |
awarded | Scholar |
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Jul 19 |
comment |
Rotating a polygon around it's center it is worked. Could you explain more what was the problem ? and If I want to do the same scenario but with a circle or a rectangle what should I do ? What should I read more into ? OpenGL or 3D Math? |
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Jul 19 |
accepted | Rotating a polygon around it's center |
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Jul 19 |
comment |
Rotating a polygon around it's center I have tried your code, but the ship is drawn hidden and it is still rotating but translating also and not around the its center |
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Jul 19 |
asked | Rotating a polygon around it's center |