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seen May 29 '13 at 8:33

Jan
30
awarded  Student
Mar
22
awarded  Popular Question
Jul
27
awarded  Scholar
Jul
27
accepted Advanced Animation for 2d Isometric Game?
Jul
19
comment Advanced Animation for 2d Isometric Game?
So if vertical and diagonal movement animations were wanted we could still mirror the attacks and left/right movement but would need to animate vertical/downward movement and left-up/right-up and left-down/right-down movement. Again, greatly increasing the animation need. So for efficiency purposes making the character stay facing the same direction and just moving their x,y coordinates vertical/diagonal would be much more efficient (animation-wise)?
Jul
19
awarded  Editor
Jul
19
comment Advanced Animation for 2d Isometric Game?
Nuoji, how does vertical/diagonal movement work in side-view? Is it just handeled by a new sprite animation? See edit for entire criteria.
Jul
19
revised Advanced Animation for 2d Isometric Game?
clarified what our goal is and the focus of what we are trying to accomplish
Jul
18
asked Advanced Animation for 2d Isometric Game?