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Aug
20
awarded  Custodian
Aug
20
reviewed Reviewed Can't see instantiated UI element
Aug
20
comment Can't see instantiated UI element
If you just drag and drop the prefab at runtime, can you see it or does it have the same problem? If it does, then it's not your scripting..
Jul
18
awarded  Yearling
Apr
2
comment Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Don't think a resource like this exists. Maybe you could make it in case you can access some methods in the editor. Might be a popular asset if you make it :) Extra points if you could also store deltas for the assets so you could avoid redundant classes, animations etc.
Apr
2
comment 2D soft-body physics engines?
+1 for that image, it really says it all!
Apr
2
answered Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Apr
2
comment Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Just a thought, your question is really "Should I keep downloadable assets for unity in my repo or should each team member download themselves?" If you rename the title I think you may get more attention
Nov
21
comment Move a sphere along the swipe?
While the control points of a bezier curve are not exactly on the curve they are still pretty close. I doubt that the user will notice the discrepancy. If you really need the points to be exactly on the curve you could check out hermite-interpolation
Jul
24
comment How can I achieve a bullet tracing effect similar to the one in Planetside?
Could you describe the effect a little more otherwise it is hard to answer unless you have played planetside
Jul
18
awarded  Yearling
Jul
17
comment Creating a seamlessly looping 2D multiplayer level?
How would you extend this to the rendering system?
Jun
17
answered 2D Enemy AI reacting to sound
Jun
15
comment Where can I find free graphic 2D resources for vehicles (car, truck, bus, etc) from top view for a top down racing game?
Oh and I think unity asset store (which has a lot of free resources) should have a lot more 2D content nowadays
Jun
15
comment Where can I find free graphic 2D resources for vehicles (car, truck, bus, etc) from top view for a top down racing game?
You could check opengameart.org
Jun
9
awarded  Popular Question
Jun
8
comment How to achieve a Gaussian Blur effect for shadows in LWJGL/Slick2D?
Maybe I misunderstand the question but calculate a new image from your old one using a kernel that smooth out the values. Or is there some other part that hinders you?
Apr
4
comment Effecient finding of long-range spotting targets
+1 for elegant solution!
Apr
3
comment SAT - How to find Shortest line between two static convex 2D Polygons
Sure but you know which axis you are testing for and you know at least one vertex on that axis. When you calculate overlap it can be negative (a distance). But I may be missing something, it's been a while since I used SAT :)
Nov
28
comment How would one construct a realistic “infrared vision” effect?
Both were good and helpful answers but yours helped me a bit more specifically by pointing me towards lookcing at different wavelengths of the IR-spectrum and to dynamically adjust emissivity values. But how the heck did you know all this about something so far from game dev?? I've worked with IRVs in real life and didn't know half of this :)