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comment How to not freeze the main thread in Unity?
Good answer! I just want to add that one more reason to use coroutines is that if you ever need to build for webgl that will work which it will not if you use threads. Sitting with that headache in a huge project right now :P
Apr
20
answered How to limit and direct player's view in VR?
Feb
28
comment Unity 5.3 Webgl Build not working on Google Chrome
Sure no problem! I have tried to deploy to OneDrive as well but couldn't get it to work. Dropbox works for testing but be aware that there is some kind of limit to how many can access your game in one day.
Feb
27
answered Unity 5.3 Webgl Build not working on Google Chrome
Aug
20
awarded  Custodian
Aug
20
reviewed Reviewed Can't see instantiated UI element
Aug
20
comment Can't see instantiated UI element
If you just drag and drop the prefab at runtime, can you see it or does it have the same problem? If it does, then it's not your scripting..
Jul
18
awarded  Yearling
Apr
2
comment Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Don't think a resource like this exists. Maybe you could make it in case you can access some methods in the editor. Might be a popular asset if you make it :) Extra points if you could also store deltas for the assets so you could avoid redundant classes, animations etc.
Apr
2
comment 2D soft-body physics engines?
+1 for that image, it really says it all!
Apr
2
answered Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Apr
2
comment Do I have to commit the downloadable assets for Unity to the repo? Or a reference for the team to download them?
Just a thought, your question is really "Should I keep downloadable assets for unity in my repo or should each team member download themselves?" If you rename the title I think you may get more attention
Nov
21
comment Move a sphere along the swipe?
While the control points of a bezier curve are not exactly on the curve they are still pretty close. I doubt that the user will notice the discrepancy. If you really need the points to be exactly on the curve you could check out hermite-interpolation
Jul
24
comment How can I achieve a bullet tracing effect similar to the one in Planetside?
Could you describe the effect a little more otherwise it is hard to answer unless you have played planetside
Jul
18
awarded  Yearling
Jul
17
comment Creating a seamlessly looping 2D multiplayer level?
How would you extend this to the rendering system?
Jun
17
answered 2D Enemy AI reacting to sound
Jun
15
comment Where can I find free graphic 2D resources for vehicles (car, truck, bus, etc) from top view for a top down racing game?
Oh and I think unity asset store (which has a lot of free resources) should have a lot more 2D content nowadays
Jun
15
comment Where can I find free graphic 2D resources for vehicles (car, truck, bus, etc) from top view for a top down racing game?
You could check opengameart.org
Jun
9
awarded  Popular Question