| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 10 months |
| seen | Feb 16 at 15:59 | |
| stats | profile views | 4 |
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Feb 13 |
comment |
3D pathing finding with flying Isn't A* always shortest path? Is it possible to adapt to have some variance in the path (so it's not always the same + shows some randomness?) |
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Feb 13 |
asked | 3D pathing finding with flying |
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Jul 18 |
comment |
How do I convert between two different 2D coordinate systems? Got it, for some reason I had to do xPercent = 1.0f - xPercent |
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Jul 18 |
awarded | Supporter |
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Jul 18 |
comment |
How do I convert between two different 2D coordinate systems? Switched them around and I'm still getting dump.tanaris4.com/sota.png just like in another post, maybe I'm having another issue altogether (related to C# and drawing). Thanks guys! |
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Jul 18 |
comment |
How do I convert between two different 2D coordinate systems? But if I do this: destX = xPercent*(Math.abs(533.33--533.33)) + -533.33; I always get a negative value, and the result coordinate system is just from 0-1066, should i switch all the coordinates around? |
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Jul 18 |
awarded | Student |
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Jul 18 |
comment |
How do I convert between two different 2D coordinate systems? I thought this as well, but it's not displaying properly: dump.tanaris4.com/sota.png The final coordinate should hit where the white circle is at the bottom |
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Jul 18 |
asked | How do I convert between two different 2D coordinate systems? |