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location England, United Kingdom
age 33
visits member for 10 months
seen Sep 3 '12 at 13:08
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Sep
3
comment Crafty.js multiplayer platform game, keeping players in sync
So I've sort of done this now. For local players I'm letting the game engine decide what to do with keypresses as normal. I just broadcast a move/stop with X & Y coords. I update the remote players position based on that X & Y. Sometimes players jump about a bit, but it is okay. Full live version can be found here: allyourbaseconf.com
Jul
18
awarded  Student
Jul
18
asked Crafty.js multiplayer platform game, keeping players in sync