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Neenster
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Nov 30 '12 at 22:54
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126
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Nov 30 '12 at 22:54
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Oct
12
comment
WebGL: Texture appears as black
I don't know if it matters (it can'be judged by the fiddle), but make sure that the loading of your texture complies to the cross-domain access rules:
developer.mozilla.org/en-US/docs/WebGL/Cross-Domain_Textures
Oct
7
answered
Rotate an image in a scaled context
Oct
6
answered
iOS persistant storage with update function
Oct
6
awarded
Editor
Oct
6
revised
(int) Math.floor(x / TILESIZE) or just (int) (x / TILESIZE)
deleted 4 characters in body
Oct
6
answered
(int) Math.floor(x / TILESIZE) or just (int) (x / TILESIZE)
Sep
21
awarded
Custodian
Sep
9
reviewed
Approve
suggested edit
on
multiplayer networking with physics
Sep
9
answered
multiplayer networking with physics
Aug
17
answered
Debugging Shader Code?
Jul
13
answered
Need to create beautiful, random, abstract images
Jul
13
answered
Collision detection between circle and rectangle in 2D
Jul
13
answered
Windows Phone Performance Analysis makes game run faster. Possible reasons?
Jul
13
answered
UDK game Prisoners/Guards
Jul
13
awarded
Teacher
Jul
12
answered
Need some help to move sprite in XNA
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