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seen May 17 at 20:52
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Feb
8
reviewed Needs Improvement Change the tilemap shown on stage in Flixel
Feb
8
reviewed Satisfactory Astar heuristics closing in on an answer before searching around to find nodes with lower movement costs
Feb
8
reviewed Needs Improvement Why are some objects not rendering properly?
Feb
8
reviewed Needs Improvement How do engines avoid “Phase Lock” (multiple objects in same location) in a Physics Engine?
Feb
8
reviewed Satisfactory How should I implement parallax scrolling with pan and zoom in HTML5?
Feb
8
reviewed Excellent Wall avoidance steering
Feb
8
awarded  Custodian
Feb
8
reviewed Needs Improvement Is there an isometric 2d game that doesn't use tilemapping?
Feb
8
reviewed Needs Improvement How to start external AS file playing on frame 2 (instead of frame 1)
Feb
8
reviewed Satisfactory Demystifying “chunked level of detail”
Nov
27
comment Mobile apps are separated into Three categories: Native, Hybrid and Web. What does Adobe air come under?
Is this homework?
Nov
13
awarded  Critic
Sep
27
awarded  Nice Answer
Sep
26
answered Is it unprofessional to leave game resources to the open eye?
Sep
25
answered WPF or WinForms for Game Development and learning resources?
Sep
14
awarded  Citizen Patrol
Sep
13
awarded  Enlightened
Sep
13
awarded  Nice Answer
Sep
13
answered Xbox thumbstick used to rotate sprite, basic formula makes it “stick” or feel “sticky” at 90 degree intervals! How do you get smooth rotation?
Sep
12
answered How do I render everything in software using XNA/C#?