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visits member for 2 years, 1 month
seen Jul 25 '12 at 19:36

Jul
25
comment How to combine image with a gradient? Or make it more featured in a different way
@fnord: OK, I have added example image.
Jul
23
comment Remove “dots” noise (like from dot-matrix printer)
@bobobobo: I have added the GL_NEAREST image.
Jul
17
comment How to obtain “annealing” effect via particle system
Thank you! I was anxious about looking into source
Jul
17
comment Need to create beautiful, random, abstract images
:) Lets focus on the answers then. IMO, if I obtained good answers, I did a good question. If it would be an evolution that would rate me, I would get good fitness ;)
Jul
17
comment Need to create beautiful, random, abstract images
I disagree. Score of the question is result of social mechanisms, where group is likely to join attacking and excluding one of members. Number of favourites is one confirmation of this point of view.
Jul
17
comment Need to create beautiful, random, abstract images
How did you draw the pixels? I am looking for a simple menthod to do off-screen drawing in mobile environment.
Jul
17
comment Need to create beautiful, random, abstract images
@Byte56, It is not like that, I asked the best question I could, and this is not the first one. The problem is quite broad itself.. Quality of the answers support my thesis.
Jul
12
comment How to synchronize clocks in multiplayer game?
I still believe in gradation.
Jul
12
comment How to synchronize clocks in multiplayer game?
I think we are missing the point. It is not perfection that bothers me, it's user experience. This can be good or better, and I would like the better. That's it.
Jul
11
comment How to synchronize clocks in multiplayer game?
I will probably need to limit my apps activity during the synchronization – right now I give some CPU time to network subsystem at each drawing frame. If framerate is 30 FPS, then I will answer the ping in 1/30 = 33 ms anyway. I could also add the 33 ms, or the difference between "TCP stack receive time" and my current MilisecondTicks()..
Jul
11
comment How to synchronize clocks in multiplayer game?
Good that I do not need perfection. How to do it better than nothing? Maybe: each player sends "START" message, and starts as soon it receives START message from all other players