| bio | website | scivium.com |
|---|---|---|
| location | Oceanside, CA | |
| age | 40 | |
| visits | member for | 2 years, 9 months |
| seen | May 17 at 7:09 | |
| stats | profile views | 131 |
Game developer since 1996. Many shipped games. Some did very well, some did not-so-well. Strong opinions about the Right Way.
-tom!
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Oct 18 |
revised |
How much does it cost to produce a major video game? added 446 characters in body |
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Sep 27 |
revised |
How can I design an effective game object interaction scheme with a component-based architecture? added 49 characters in body |
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Sep 15 |
revised |
2D AABB collision response added 65 characters in body |
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Sep 3 |
revised |
Efficient structure for representing a transform hierarchy added 103 characters in body |
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Sep 3 |
revised |
Efficient structure for representing a transform hierarchy Method to build the transform "array". |
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Sep 2 |
revised |
Best 3rd Party DRM Solutions added 4 characters in body |