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Nov
9
answered How to create the “drunk camera” effect in GTA 4?
Oct
16
answered How much does it cost to produce a major video game?
Oct
7
answered Change from Bullet/OgreAnim to Havok?
Oct
3
answered In Pong, how do you calculate the ball's direction when it bounces off the paddle?
Oct
1
answered Handling game states for Android
Sep
29
answered Game State 'Stack'?
Sep
28
answered Game state sharing data
Sep
27
answered How can I design an effective game object interaction scheme with a component-based architecture?
Sep
24
answered Does using an licensed game engine prevent you from open sourcing a defunct work?
Sep
23
answered How to make the player slide smoothly against terrain
Sep
15
answered importing 3ds max ( .max) file into blender
Sep
15
answered 2D AABB collision response
Sep
14
answered What technical questions do you need to be prepared to answer before presenting an idea to venture capitalists?
Sep
14
answered Efficient way of drawing outlines around sprites
Sep
13
answered Level Implementation
Sep
13
answered What options do I have for a 3D game without graphics but yet maintaining physics for later?
Sep
9
answered Solidworks (3D model) import help
Sep
9
answered Random Ghost Behavior in PacMan Clone Not Random?
Sep
8
answered How do you decide when your feature list is long enough?
Sep
7
answered What is a good book to start programming a 2D C++ game?