66 reputation
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visits member for 2 years
seen Mar 20 '13 at 13:51

Jul
2
awarded  Curious
Nov
5
accepted Game has noticeable frame drops but when through a profiler it always runs smooth
Nov
5
comment Game has noticeable frame drops but when through a profiler it always runs smooth
Thanks! That would help a lot!
Nov
5
asked Game has noticeable frame drops but when through a profiler it always runs smooth
Oct
10
revised Objects won't render when Texture Compression + Mipmapping is Enabled
added 64 characters in body
Oct
10
accepted Objects won't render when Texture Compression + Mipmapping is Enabled
Oct
10
comment Objects won't render when Texture Compression + Mipmapping is Enabled
I was setting the filtering but not texture max level. When I did set max level to the number of mipmaps (7) it worked! I guess OpenGL was trying for some reason to get a level above that which doesn't make sense since it would map to a 1x1 pixel and the texel portion is much greater than that.
Oct
9
asked Objects won't render when Texture Compression + Mipmapping is Enabled
Sep
28
comment failbit is being set and I can't figure out why
@nathan As far as I'm concerned games do have sound processing, don't they? and yes, this is for a rhythm game. They usually load guitar and vocal charts as midis.
Sep
28
asked failbit is being set and I can't figure out why
Aug
23
awarded  Supporter
Aug
23
accepted How do I play music at half speed?
Aug
23
comment How do I play music at half speed?
Well, I don't mind changing the pitch. I tried to resample it but it didn't work. (Resampling audio with Audicity from 44KHz to 22KHz gives me the sample playback speed as well as passing 22KHz in SDL_LoadMMus()) I'll definitely try that SoundTouch lib. Thanks!
Aug
22
asked How do I play music at half speed?
Aug
22
accepted Implementing Online Leaderboards for indie windows PC Game
Aug
14
asked Implementing Online Leaderboards for indie windows PC Game
Aug
9
accepted High Resolution Timer Options in Windows
Jul
12
asked High Resolution Timer Options in Windows
Jul
12
awarded  Scholar
Jul
12
accepted My rhythm game runs choppy even with high frame rate