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visits member for 1 year, 9 months
seen Jan 12 at 17:35

Jul
22
accepted How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
Jul
22
revised How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
deleted 405 characters in body
Jul
22
revised How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
added 405 characters in body
Jul
22
comment How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
I see so colour *= 1 for the target to keep its contents and *= 0 to lose the contents. How does the avoid clearing depth work what does the 0.0f parameter do?
Jul
22
revised How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
added 122 characters in body; edited title
Jul
22
asked How do I clear a specific render target when more than one are set? Or how do I keep the depth but clear the color?
Jul
21
comment My transparent objects overwrite opaque objects depth and always draw on top?
That's the same as 'DepthStencilState.DepthRead'. I have tried that before but it makes no difference when combining the scene render target with the transparent objects render target.
Jul
21
accepted Deferred rendering with both Clockwise and CounterClockwise culling
Jul
21
accepted What should I do if my text exceeds my text render target boundaries?
Jul
21
asked My transparent objects overwrite opaque objects depth and always draw on top?
Jul
20
awarded  Tumbleweed
Jul
14
awarded  Commentator
Jul
14
comment Rotation matrices from Quaternion.Identity and -Quaternion.Identity are the same?
Excellent and clear answer, thank you.
Jul
14
accepted Rotation matrices from Quaternion.Identity and -Quaternion.Identity are the same?
Jul
14
asked Rotation matrices from Quaternion.Identity and -Quaternion.Identity are the same?
Jul
13
awarded  Scholar
Jul
13
accepted Adding VFACE semantic causes overlapping output semantics error
Jul
11
comment Find the nearest control points either side of a Catmull Rom spline segment
By that do you mean the control points. Duplicating the control points for the spline, I'll give that a go, thank you.
Jul
11
comment Find the nearest control points either side of a Catmull Rom spline segment
I'm using the spline to generate a fly-by path for a camera. I can associated the spline points with the path node points if they are organised by time.
Jul
11
asked Find the nearest control points either side of a Catmull Rom spline segment