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visits member for 2 years, 4 months
seen Nov 13 at 16:45

Sep
7
answered How can I calculate the visible area of my camera in world space and take zoom into account?
Sep
3
asked How can I calculate the visible area of my camera in world space and take zoom into account?
Sep
3
accepted Unity WheelJoint2D will not rotate when increasing motor speed
Sep
2
comment Determining a sensible gear-like hierarchy for a series of connected objects
If you want an algorithm to find a master gear - there's really none. This is what I was having issues with to begin with. Now that I have abandoned the idea that one can be found, it makes the solution much easier to attain.
Aug
3
comment How can I trigger an event each time the rotation of my rigidbody2D is at a given value?
The algorithm will need be dynamic. I am thinking that I can accumulate rotations from delta orientations each frame, which can be calculated from Atan2 or Quaternions.
Aug
3
comment How can I trigger an event each time the rotation of my rigidbody2D is at a given value?
Thank you for your response. It works but it is not accurate enough when increasing the angular velocity. This is still true when increasing the deadzone. I need to rethink my approach, perhaps a delta rotation approach will be more accurate?
Aug
2
comment Determining a sensible gear-like hierarchy for a series of connected objects
That's a good point, thank you.
Aug
2
asked How can I trigger an event each time the rotation of my rigidbody2D is at a given value?
Aug
1
asked Determining a sensible gear-like hierarchy for a series of connected objects
Jul
27
asked Unity WheelJoint2D will not rotate when increasing motor speed
Jul
23
comment Timing of coroutines in Unity is never precise
This sort of precision would be required when generating musical events at regular intervals at higher tempi. Subdividing of pulse and the like.
Jul
23
comment Timing of coroutines in Unity is never precise
Precise timing of musical events at high tempi?
Jul
20
asked Timing of coroutines in Unity is never precise
Jul
17
awarded  Notable Question
Jul
2
awarded  Curious
Jul
1
accepted Why is anti aliasing not being applied to my 2D objects in Unity?
Jun
29
comment Why is anti aliasing not being applied to my 2D objects in Unity?
Excellent, I shall try that. Thank you.
Jun
29
asked Why is anti aliasing not being applied to my 2D objects in Unity?
Jun
16
accepted Unity - Avoid using Find method by caching UnityObjects - Code review
Jun
16
comment Unity - Avoid using Find method by caching UnityObjects - Code review
Excellent, thank you.