| bio | website | |
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| location | ||
| age | 30 | |
| visits | member for | 10 months |
| seen | Apr 3 at 1:02 | |
| stats | profile views | 1 |
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Aug 10 |
comment |
Creating a highlight halo around a selected object @Aron_dc I'm giving you the tick because you've lead me in the right direction. I'm using this principle with some adjustments. I'll be, for the moment, using GLSL to correct the final scale in screen units. |
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Aug 10 |
awarded | Scholar |
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Aug 10 |
accepted | Creating a highlight halo around a selected object |
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Jul 30 |
comment |
Creating a highlight halo around a selected object I have a feeling the solution is going to be different for each of v1 and v2. I've got some great ideas for using shaders but I'll have to do something different for v1. |
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Jul 30 |
awarded | Supporter |
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Jul 29 |
comment |
Creating a highlight halo around a selected object @Raceimaztion, you have a good point there, although I think the stencilling may cancel it out, but I'm just theorising here. |
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Jul 29 |
comment |
Creating a highlight halo around a selected object Good idea @Aron_dc, but issue there is that the halo would be in object co-ordiates and I need it in screen co-ordinates. Also, the edges may be at drastically different depths, so the halo may not be even. Would work well for a neon light effect though. |
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Jul 23 |
awarded | Student |
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Jul 23 |
awarded | Editor |
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Jul 23 |
revised |
Creating a highlight halo around a selected object Added a second idea |
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Jul 23 |
asked | Creating a highlight halo around a selected object |