Apparently, this user prefers to keep an air of mystery about them.
3 Handling multiple lights of different types in GLSL jun 26 '14
3 How do I create a camera? jun 7 '14
1 Do I need to store a generic rotation point/radius for rotating around a point other than the origin for object transforms? jun 10 '14
0 Quaternion LookAt for camera nov 10 '13