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visits member for 1 year, 9 months
seen Apr 13 at 16:19

Mar
13
comment How do some mobile games scale graphics so beautifully?
Do u have any reresources on optimizing scaling of bitmaps?
Mar
8
accepted Run menu in gameloop or as activity?
Mar
8
comment Run menu in gameloop or as activity?
Yup, been thinking this for a while. Guess thats how Ill do it, and make a seperate thread to load resources. Thanks for ur advice
Mar
8
asked Run menu in gameloop or as activity?
Mar
7
comment How can I increase the return from from ads?
There is no formula for where and when to display commercials. Too much and the user wont keep playing your game, to little and you wont make any money. And to force the user to buy the entire game AND have commercials would make me want to slap the creator in the face. Either have free full with commercials or payed version without.
Mar
2
awarded  Yearling
Mar
2
answered How should I implement a Game Over menu in Android?
Mar
2
comment Getting sprites to move exactly the same on different devices
Can I asked why you use a fixed delta?
Mar
1
awarded  Popular Question
Feb
22
comment How do I make objects' speeds appear the same despite screen resolution?
could you add a link to that stack overflow answer?
Feb
19
comment How do I make a curved surface out of rectangular blocks?
Anko have u tried LibGdx? if so, do u prefer Löve? I am moving away from using standard android API after my current game and Im trying to decide between LibGdx and Löve. Interesting answer above as always btw
Feb
15
comment What's the best way to time a character AI movement on android/java?
Might not be suitable for this certain situation, it was just a tip for future use :) Dont forge to accept answer if u found it helpful
Feb
15
revised What's the best way to time a character AI movement on android/java?
added 74 characters in body
Feb
15
answered What's the best way to time a character AI movement on android/java?
Feb
15
answered What image format supports transparency in Android?
Feb
14
comment How can I delete an enemy's bitmap from a canvas?
Oh so basically just drawing a Bg over the last frames sprites. Okey
Feb
14
comment How can I delete an enemy's bitmap from a canvas?
How do you mean "clear the screen"? In my android game I use canvas and if I were to remove my background then every sprite would leave a "pattern" of sprites from the last frames, are you saying its not supposed to be like that? Because I havent run in to any problems doing this. But ur saying the canvas should be cleared? Do you mean at the start of each frame or at the end of each frame?
Feb
14
comment How should I design my classes in a game?
Agreed, This is what I do. Personally I let the entities render themselves but thats just cus I like to keep my main drawing method nice and tidy
Feb
13
awarded  Teacher
Feb
13
answered How do I create a World Healing Wave effect?