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Tom Johnson
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Jan 21 at 11:09
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17
Why four buttons rather than two?
4
Odds For Fighting Game
3
Player's feeling towards stage selection in a platform game
2
Structuring various game states and unique levels
2
What's the reason behind collision-boxes?
2
What is the MTV (Minimum Translation Vector) in SAT (Seperation of axis)?
2
Simplified trajectory equation to identify Time Taken(t) by a protectile to travel Distance(d), under gravity?
1
Impulsioned jumping
1
How to avoid circular dependencies between Player and World?
1
Using 2d collision with 3d objects
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