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Tim Winter

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129 reputation
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129 reputation
bio website visits member for 10 months
17 badges
location seen yesterday
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4 Questions

views newest activity votes
1
0
votes
1
answer
364
views

3D Texture Mapping (Atlas)

xna c# textures voxels
apr 12 at 18:42 Polar 656
1
5
votes
2
answers
528
views

How to remove floating terrain when generated with 3D Perlin Noise?

3d algorithm procedural-generation terrain perlin-noise
apr 10 at 1:30 Sammael 1
11
17
votes
4
answers
3
kviews

How to generate caves like minecraft?

3d minecraft procedural
aug 9 at 17:59 HaltingState 426
2
2
votes
1
answer
1
kviews

C# XNA: Effecient mesh building algorithm for voxel based terrain (“top” outside layer only, non-destructible)

algorithm procedural-generation terrain voxels perlin-noise
jul 3 at 8:37 DivineRage 16
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