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Nov 25 |
awarded | Nice Answer |
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Apr 30 |
awarded | Popular Question |
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Jan 4 |
awarded | Good Question |
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Jan 2 |
comment |
How could I implement something like Minecraft's crafting grid? I'll accept this one, because I like trees, hashes and diagrams that cut to the heart of the matter. One look at the diagram, and I understood your algorithm almost immediately. |
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Jan 2 |
awarded | Scholar |
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Jan 2 |
accepted | How could I implement something like Minecraft's crafting grid? |
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Dec 29 |
comment |
How could I implement something like Minecraft's crafting grid? Isn't this just the inverse of your other answer? |
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Dec 29 |
comment |
How could I implement something like Minecraft's crafting grid? +1 for using regular expressions, which are no problem. ;) You seem to be assuming a 3x3 grid. A 2x2 grid could be used by padding the grid before processing it. However, if you ever wanted to add a larger grid, you'd have to re-write all your recipes. |
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Dec 29 |
comment |
How could I implement something like Minecraft's crafting grid? Very straightforward. I like it. |
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Dec 28 |
awarded | Yearling |
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Dec 28 |
awarded | Nice Question |
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Dec 28 |
comment |
How could I implement something like Minecraft's crafting grid? I wondered if the small number of recipes in Minecraft might not lend itself to a linear search. |
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Dec 28 |
awarded | Student |
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Dec 28 |
asked | How could I implement something like Minecraft's crafting grid? |
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Jul 19 |
awarded | Teacher |
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Jul 17 |
answered | Good resources for learning about game architecture? |
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Jul 17 |
answered | Good resources for learning about game architecture? |
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Jul 17 |
awarded | Supporter |