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BlackWingedGames

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21 reputation
bio website visits member for 10 months
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Finding closest object to a location within a specific perpendicular distance to direction vector
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How can I keep straight alpha during rendering particles?

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+10 Finding closest object to a location within a specific perpendicular distance to direction vector
+10 How can I keep straight alpha during rendering particles?

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directx9
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particles
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vector
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rendering
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c#

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