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Aug
9
comment How to merge two objects in Blender
Thanks for giving some thoughts on my problem. - But I hope there's a better solution.
Aug
9
comment How to merge two objects in Blender
"There's no way to have two objects joined by vertices created by an unapplied modifier" I know, but I thought about creating some more vertices and edges just on the side of the mesh where the baton should stick out. But if the mesh is tighter on one side, then my object gets deformed. So I think the mesh I needs to be the same tight on every side of the object in order to create a nice looking sphere. Or is there a way to prevent deforming?
Aug
9
comment How to merge two objects in Blender
"You could set the cubes subsurf modifier to the minimum level you want, then apply it, that will generate real vertices you can manipulate." I thought about that too, but to me it's just a stopgap. It would be acceptable in this special, simple case, but it's not nice while working on more complex meshes. I don't want to deal with a damn tight mesh of a complex object just because there's a small baton sticking out on one side.
Aug
9
comment How to merge two objects in Blender
"[...] if you want to change the grade of detailing, it will affect the entire object": That's clear to me, I've never expected anything else.
Aug
9
comment How to merge two objects in Blender
Would it be helpful if I take some screenshots of my problem? Or do you know what I mean now?
Aug
9
awarded  Commentator
Aug
9
comment How to merge two objects in Blender
That's what actually want: There should be (1) a subsurfed Cube (or another kind of mesh which can be subsurfed that way) looking like a sphere and (2) a cuboid sticking out of that Cube. - I really don't want to use a Icosphere without an Subsurf modifier because I want to be able to change grade of detailing later on.
Aug
9
revised How to merge two objects in Blender
added 33 characters in body
Aug
9
comment How to merge two objects in Blender
Thanks for exerting yourself for such a detailed description - but it's actually not an answer to my question. I wrote: "What I've Done: I created a cube object with a Subdivision Surface modifier in order to model a spehere." But in your initial situation you used a Icosphere instead of a subsurfed Cube. - So you're talking about a very different kind of problem.
Aug
9
revised How to merge two objects in Blender
undoing disimprovement
Aug
8
asked How to merge two objects in Blender
Jul
17
comment Blender: How to merge two faces?
bridge/loft sounds cool. I'll try that out as soon as I can, thanks.
Jul
17
comment Blender: How to merge two faces?
Thanks for editing my question. - I'm sorry, but in this Stack Exchange board I don't have enough reputation to embed images.
Jul
17
comment Blender: How to merge two faces?
But Blender is optimized for rapid modelling, so I think there should/has to be anything tool solving my problems.