3,586 reputation
11337
bio website openorpg.com
location Canada
age 19
visits member for 1 year, 9 months
seen 4 hours ago

I'm Vaughan!

  • I work on OpenORPG and other cool projects
  • I work for a startup making HTML5 games
  • I'm enthusiastic about game development and writing clean code
  • I blog. Sometimes.

4h
reviewed No Action Needed What are the legal considerations about making a game with a dynamic age restricted content?
4h
reviewed No Action Needed LWJGL camera rotation is pivoting around original point instead of around where it has been translated (w/ glRotatef)
9h
reviewed Leave Open Mouse input that 'sucks in' particles
9h
reviewed Leave Open Deferred Rendering Optimization
9h
reviewed No Action Needed XNA: How to make particles face the camera but not alter the pitch
9h
reviewed Approve suggested edit on Move a 2D point to a target (first accelerate towards the target, then decelerate)
9h
reviewed Approve suggested edit on Point rotation around point, accuracy question
9h
reviewed Approve suggested edit on Two issues with testing LibGDX on Android
1d
reviewed No Action Needed UDK - Peculiar Name for Missing File
1d
reviewed No Action Needed Saving resource
1d
asked What strategies can one employ to do real-time path finding on a server?
1d
reviewed No Action Needed Unity platform pathfinding
1d
reviewed No Action Needed A problem with texture atlasing
1d
reviewed Leave Open How do I fix my planet-facing camera?
2d
reviewed Reopen What is the difference between a subdivision surface modifier and multiresolution modifier?
2d
reviewed No Action Needed XNA 2D Stencil Buffer Rotation
2d
reviewed Leave Open How to find optimal perpendicular axis of rotation vector to draw arrows?
2d
reviewed Leave Open How to rotate a line in 3d space?
2d
reviewed Leave Open Projecting a light onto a quad
2d
reviewed No Action Needed Single or multiple inheritance for game world objects