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Dec
12
comment Improving SpriteBatch performance for tiles
Without a sample code, we can't know what is going wrong. Are you calling each spriteBatch.Begin and spriteBatch.End only once? Are you avoiding to draw the tiles that do not appear because they're out of the screen?
Jul
26
comment Finding the right directory structure for version control
What VCS are you using? If you're using Git, you could use assets as a submodule.
Jul
22
answered Using Coffescript in HTML5 game development?
Jul
3
awarded  Supporter
Jun
26
awarded  Teacher
Jun
26
answered Physics engine that can handle multiple attractors?
Jun
26
answered How do I structure a 2D platform level?
Jun
26
answered Physics from other games
Jun
26
awarded  Autobiographer