| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 11 months |
| seen | Jun 3 at 17:16 | |
| stats | profile views | 54 |
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May 7 |
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How was traditional 2D collision detection/resolution being done? heh, yeah. the math came later :p |
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May 7 |
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2D Indie : From scratch, engine or maker? making us do all the work lol |
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May 6 |
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Books on layout and space sequencing in game design seems like people are just voting up because pretty pictures. its not a good question |
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May 6 |
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Indicating low vs high card wins in trick taking card game ask on the UX stack exchange ux.stackexchange.com/?as=1 |
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Apr 23 |
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What does this error mean? (Reach profile?) its funny because all you had to do was read the error message back. |
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Apr 19 |
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How to properly limit movement based on collision why even try its a bad question they should ask in chat or watever |
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Apr 19 |
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which best tools are available for game development using javascript and html5? lol, yeah its not a a discussion. you are trying to have a discussion on a site thats not a discussion site. your answer would be right if it was a discussion site but its not. |
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Apr 17 |
answered | XNA model texture maps |
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Apr 16 |
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How much lines of code is 1kB? thats a useful question. lol |
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Apr 16 |
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Checking for Weapon Collision in a 2D overhead RPG game answer is "it depends" lol |
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Apr 16 |
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MonoGame for iOS - getting started link only answer |
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Apr 15 |
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Is Minecraft component-based? this isnt an answer, its a comment |
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Apr 15 |
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Grids and vertices that doesnt make much sense to me maybe you should illistrate it |
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Apr 15 |
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Rotation method for camera class this isnt even a question. |
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Apr 11 |
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Is it possible to make isometric game of 200 * 200 tiles per map in Unity? i have to remember to just put the top comment in a answer for rep |
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Apr 11 |
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Creating fake 3D character for 2D isometric game. op said it doesnt work |
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Apr 5 |
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Should I allow “low-level” access in my game for modders? this is kind of a if you want to, do it type question. |
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Apr 4 |
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Can I use a list to spawn enemies? thats what vince said already. im sure this answer will be real useful if anyone wrote exactly the same code as you |
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Mar 19 |
answered | Getting correct angles between Vector3s |
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Mar 19 |
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Starting out - should I make complete games or just play around? i hate seeing people reaping rep from questions that are off topic. they only get votes because the concepts are soo simple |