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21h
revised How to convert non-discreate data for discreate pathfinding?
added 157 characters in body
1d
revised How should I collect user behavior data in an MMO?
deleted 3 characters in body
1d
revised How to convert non-discreate data for discreate pathfinding?
added 408 characters in body
1d
revised How to convert non-discreate data for discreate pathfinding?
added 888 characters in body
2d
revised Adding gravity to arrival steering behavior
added 115 characters in body
2d
revised Adding gravity to arrival steering behavior
added 646 characters in body
Oct
27
revised c - Starting an user defined function after the current one ends
added 625 characters in body
Oct
24
revised How can I allow players to draw decals for their avatar and items?
added 215 characters in body
Oct
24
revised How do I design very difficult games?
added 741 characters in body
Oct
24
revised How do I design very difficult games?
added 741 characters in body
Oct
24
revised Generate race track using freeform curves
added 91 characters in body
Oct
24
revised How do I design very difficult games?
added 7 characters in body
Oct
24
revised How do I design very difficult games?
added 12 characters in body
Oct
24
revised How do I design very difficult games?
added 12 characters in body
Oct
24
revised Generate race track using freeform curves
added 888 characters in body
Oct
21
revised Is there a way to prevent the user from playing the game simultaneously on 2 devices
added 372 characters in body
Oct
21
revised Is there a way to prevent the user from playing the game simultaneously on 2 devices
added 741 characters in body
Oct
21
revised Location of “units” in Code
added 601 characters in body
Oct
21
revised Location of “units” in Code
added 601 characters in body
Oct
21
revised Is there a way to prevent the user from playing the game simultaneously on 2 devices
added 186 characters in body