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Jan
25
awarded  Inquisitive
Jan
5
comment Lazy way to figure out the two sides of a border?
Just read your improvement. Makes sense. Will probably re-read later and seriously consider accepting it. Appears to be correct. :D
Jan
5
comment Lazy way to figure out the two sides of a border?
Added a drawing depicting the meaning of left and right in the Dijkstra sense. This new drawing solved the question for me.
Jan
5
revised Lazy way to figure out the two sides of a border?
added 722 characters in body
Jan
5
comment Lazy way to figure out the two sides of a border?
Have a degree in Comp-Sci + many courses in Math from an established University. finished in the top third of my class for every math class I've taken except Probability. Thinking you might have the wrong idea cause your understanding of the question is constrained somehow and you're insisting it's not. Could go on establishing my Mathematical credibility, doing so online seems futile. Take it easy mate.
Dec
29
comment Lazy way to figure out the two sides of a border?
@ when you (a virtual character or camera) move from the starting point to the finish point always looking forwards (same as the velocity vector), is this item on the left side or the right side. If they are both on the left, it's the same. If one is on the right and the other is on the left, they are different. If both are on the right, it's the same. You must have walked in paths a couple of times. The vertices are near the path. You are thinking Math instead of Pragmatic Game programming friend. Is the concept of a camera looking left and right, targeting something alien (as in unfamiliar)?
Dec
26
comment Lazy way to figure out the two sides of a border?
You have it all wrong... It will always find a path. The trail is not a cycle that splits the model into two parts. So in other words you suggested to use some computational resources and then return true.
Dec
26
comment Lazy way to figure out the two sides of a border?
@Steven The first sentence said "we have a 3d model"? Not sure your inquiry was comprehensible?
Dec
24
asked Lazy way to figure out the two sides of a border?
Nov
25
comment Shed some light on this Nvidia Pascal slide?
@DMGregory Makes sense. Would be strange if there was a huge boost.
Nov
24
comment Shed some light on this Nvidia Pascal slide?
@DMGregory But why is it supposedly multiplicative i.e (a * b) vs. min(a, b)?
Nov
23
comment How to determine lowest PC requirenments for my game to run
That is a good answer. It takes the title into account. I've edited the question to reflect it's title.
Nov
23
revised How to determine lowest PC requirenments for my game to run
deleted 811 characters in body; edited title
Nov
23
comment How to determine lowest PC requirenments for my game to run
This is not a question. It's multiple questions. This site doesn't cater to these needs. Ask one question at a time. Make sure it hasn't been asked before and do a quick search online first explaining where you got stuck.
Nov
23
comment How to organize level blocks in an Infinite runner
It's way way too wordy. Please keep the question concise. The background is not relevant. What you dd previously is not highly relevant to understanding what you want to learn to do at the moment. Plus this is constrictive to others who may want to offer an answer that is suitable to this kind of question but may not be a great suit to your specific trail. The site is not about you. It is about asking a honest question and getting answers that will help others as well.
Nov
23
comment How to create animations for a game like Creative kill chamber?
Please don't introduce or otherwise advertise a game in a supposed question. This is not a site for that purpose. Questions should not be scoped by time (when possible) and obviously not limited to replicating the exact thought process and practices of a specific developer. I vote to close this question.
Nov
23
asked Shed some light on this Nvidia Pascal slide?
Nov
18
awarded  Popular Question
Nov
8
comment What is the difference between a sprite sheet and a texture atlas?
@ArcaneEngineer - You are right, absolutely good point, the comment is misleading and somewhat incorrect. Also the term tile set is misleading cause it can mean different things to different people if not properly defined.
Nov
8
revised What is the difference between a sprite sheet and a texture atlas?
added 529 characters in body