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11h
comment First Person Shooter about street riots
Asking for the name of a game (close)
19h
comment How to solve the big video memory requirements in 2d game
Are the animation frames saved into memory or are you using skeletal animation like in Don't Starve and similar games?
20h
comment How can I get a direction vector from a an Euler angle?
Can you give a few examples of what you're putting in and what you are getting as a result? First, you are adding 90 degrees so you are supposed to get a perpendicular vector of course.
20h
comment Creating Platform game with Inclined Levels
While it is possibly to do inclines with tiles (e.g. Sonic), it is not as easy and intuitive as it would be using RUBE like you suggested. So what is the question?
20h
comment Why is my Snake' tail rendering the wrong sprite?
The Snake is a doubly linked list. What you need is a list of positions. Where each position in the list points to the next position. Then the tail checks where is the next position is and compares it with its position and points that way.
1d
comment Collision detection with heightmap based terrain
There is no practical way to go about this. If you simulate the tanks as boxes they will get stuck inside the pits your described above. They can sort of travel across the peaks but there will be no natural way for them to traverse through pits.
2d
comment Creating very rough 3D models
What is the question? How to create boxes?
2d
comment Best book for java game dev.?
You should really focus on understanding programming principles first like states, loops, arrays, lists, conditionals, methods and inheritance and only then learn something specific to game development.
2d
reviewed Reject suggested edit on Why don't game developers release their source code?
Apr
14
comment How can I implement beam effects like these?
I am not sure others would approve but I think you should focus on a specific energy beam cause otherwise you might only get very shallow answers that don't explain anything in detail.
Apr
14
awarded  Enlightened
Apr
14
awarded  Nice Answer
Apr
14
comment How calculate a new node after cutting a node into an octree
Can you explain with a 2d example on a quadtree? You wish to update an existing octree after changing one if the nodes?
Apr
14
awarded  Notable Question
Apr
13
revised Understanding the Seek steering behavior
added 48 characters in body
Apr
13
comment Understanding the Seek steering behavior
It's funny I read enough to upvote and then begun to type. :p
Apr
13
revised Understanding the Seek steering behavior
added 48 characters in body
Apr
13
comment Understanding the Seek steering behavior
Yeah, I guess I started typing before I read. :/
Apr
13
answered Understanding the Seek steering behavior
Apr
13
comment Generate a 2D distance grid in one pass
I think BFS would work here. Calculating distance means you alredy know where the closest obstacle is which you may or may not.