| bio | website | |
|---|---|---|
| location | Brazil | |
| age | 19 | |
| visits | member for | 11 months |
| seen | 2 days ago | |
| stats | profile views | 8 |
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May 8 |
comment |
How much is java used in 2d/3d indie games? (before/after Minecraft) Runescape is abandoning Java by WebGL, in exchange of much more sophisticated graphics for RuneScape: news.cnet.com/8301-1023_3-57580221-93/… |
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Apr 22 |
comment |
How to do branching dialogue in javascript This video can give you some ideas: youtube.com/watch?v=XM2t5H7kY6Y |
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Apr 14 |
comment |
Simultaneous game states +1 For remembering the gambits from FF XII |
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Apr 4 |
comment |
Which features belong to the engine and which ones to a game? @BogdanMarginean It's not out of context, the context of a comment is what is being commented, in this case, the answer, which contains the rest. |
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Apr 4 |
awarded | Commentator |
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Apr 4 |
comment |
Which features belong to the engine and which ones to a game? +1 - just start making games without worrying too much about the "engine" |
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Apr 3 |
comment |
What available multiplatform languages are there available for 2D games For Lua, there is Löve too. |
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Apr 3 |
comment |
Move Enemy towards Player in android using andEngine Search for Steering Behaviors, here a serie of articles about the topic: Understanding Steering Behaviors |
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Apr 2 |
comment |
Sharing VBO with multiple objects and fixed size buffer data @NtscCobal, hm, but probably this is going to be even worse. Well, I think I should create a new quesion. :) |
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Apr 2 |
awarded | Citizen Patrol |
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Apr 2 |
awarded | Critic |
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Mar 31 |
comment |
Sharing VBO with multiple objects and fixed size buffer data And what about objects that does change vertices, for example, an arc that is rendered/generated each frame with differents values for startingAngle and sweepAngle? |
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Mar 31 |
asked | Proper way to maintain Vertex Buffer Objects |
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Jan 18 |
comment |
FPS games: don't they have unrealistic one-eyed view? What are the causes? related: d24w6bsrhbeh9d.cloudfront.net/photo/3522003_700b.jpg |
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Dec 26 |
awarded | Teacher |
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Dec 26 |
answered | How to create 2D shadows |
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Nov 27 |
awarded | Nice Question |
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Nov 25 |
awarded | Scholar |
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Nov 25 |
accepted | Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok? |
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Nov 23 |
comment |
Do I need a Point and a Vector object? Or just using a Vector object to represent a Point is ok? @ktodisco I think the way to determine how it should be used, is looking at what context it's being used. |