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visits member for 2 years, 4 months
seen Feb 12 at 11:58

Dec
9
awarded  Popular Question
Jul
9
awarded  Popular Question
Mar
2
accepted How can I achieve this lighting with OpenGL?
Oct
21
revised How can I achieve this lighting with OpenGL?
Explained more
Oct
21
accepted Moving AI in a multiplayer game
Oct
21
accepted Menus for LWJGL - Swing or other?
Oct
20
asked How can I achieve this lighting with OpenGL?
Oct
16
accepted Saving and loading large tilemaps
Aug
22
comment Moving AI in a multiplayer game
By booleans I meant the client tells the server which direction it wants to move in. Eg boolean left right up down. This then stops hackers from changing the speed as the server calculates the movement.
Aug
10
revised Menus for LWJGL - Swing or other?
added 124 characters in body; edited title
Aug
8
awarded  Commentator
Aug
8
comment Saving and loading large tilemaps
Its odd. On a 300x 300 x30 array it takesover a minute. What my tilemap is doing is serializing the three tilemaps and then unserilizing them for loading.
Aug
8
asked Menus for LWJGL - Swing or other?
Aug
3
awarded  Supporter
Aug
3
asked Saving and loading large tilemaps
Aug
2
accepted Text fields in a java canvas
Aug
1
revised Text fields in a java canvas
added 268 characters in body
Aug
1
comment Text fields in a java canvas
Its the constructor for the canvas class which extends canvas.
Jul
31
revised Text fields in a java canvas
added source snippet
Jul
31
comment Text fields in a java canvas
Thats what I am trying to achieve though, I want my textfield to appear as though it is integrated into the canvas.