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visits member for 2 years, 3 months
seen Aug 14 '12 at 16:16

Aug
20
awarded  Popular Question
Aug
13
accepted Collision Detection Problems
Aug
8
accepted 2D Tile Based Particle Collisions
Aug
8
comment 2D Tile Based Particle Collisions
I want the particles to collide with the tiles. So particle-object. I will worry about particle-particle collisions later.
Aug
7
comment 2D Tile Based Particle Collisions
Yeah I've tried searching around but just couldn't find any particle or tiny object oriented collision detection sources.
Aug
7
asked 2D Tile Based Particle Collisions
Jul
7
accepted 2D Tile Based Collision Detection
Jul
7
asked 2D Tile Based Collision Detection
Jun
9
awarded  Student
Jun
9
comment Optimization and Saving/Loading
Ok I have a better understanding now thanks.
Jun
9
awarded  Scholar
Jun
9
comment Optimization and Saving/Loading
I should have made this more clear but the world is a 2D array of Tile.
Jun
9
accepted Optimization and Saving/Loading
Jun
9
comment Optimization and Saving/Loading
Ok I see. Quick question though should I do the same thing and have a switch case statement for something like if the tile does damage or the amount of damage it does or anything else where each tile needs specific data?
Jun
9
asked Optimization and Saving/Loading
Jun
8
comment Collision Detection Problems
No that couldn't be it all the tile are completely flush with each other.
Jun
8
asked Collision Detection Problems