|visits||member for||3 years, 1 month|
|seen||Oct 1 '14 at 19:05|
Why don't more games use vector art?
"You could just as well create a vector graphic icon for each icon-size" agreed. Both creating many vector images or many raster images creates more work. My point was that it'd be nice if you could create one huge vector image with all the detail that could be scaled down for all sizes. In the article, it shows that unfortunately it's not that easy in all circumstances.