| bio | website | cgi.di.uoa.gr/~grad1217 |
|---|---|---|
| location | Athens, Greece | |
| age | 25 | |
| visits | member for | 11 months |
| seen | Apr 17 at 22:06 | |
| stats | profile views | 75 |
- PostGraduate Student at the University of Athens
- Student homepage: http://cgi.di.uoa.gr/~grad1217/
- AI/Game Developer and Unity3D enthusiast
- Co-Developer of iThink, an AI (classical planning) library for Unity3D:
- https://code.google.com/p/ithink-unity3d/
- FOSS-UoA Community member/admin at: http://foss.uoa.gr/
- Member of http://www.pirateparty.gr
- Twitter: https://twitter.com/#!/basanas
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Oct 7 |
comment |
How is an HTML5 game sold? @Bane That's what digital signatures are for. security.stackexchange.com/questions/1786/… |
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Oct 7 |
answered | Using copyrighted sprites |
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Sep 2 |
comment |
Visual Studio 2012 and Game Development There are a lot of game engines or even SDKs based on C#, so just pick and choose. The IDE (Visual Studio) is totally irrelevant. I'd say just move to Unity3D. |
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Jun 30 |
awarded | Critic |
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Jun 13 |
answered | New to creating AI - where to start? |
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Jun 13 |
awarded | Suffrage |
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Jun 13 |
awarded | Analytical |
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Jun 13 |
awarded | Supporter |
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Jun 13 |
awarded | Teacher |
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Jun 13 |
awarded | Editor |
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Jun 13 |
revised |
Best way to use Raknet from C#? added 2 characters in body |
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Jun 13 |
answered | What cryptography algorithm I can use in my game? |
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Jun 13 |
answered | Best way to use Raknet from C#? |
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Jun 11 |
answered | Game Programming Resources for Programmers |
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Jun 11 |
awarded | Autobiographer |