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May
14
comment How can I Intercept object with a circular motion
@DMGregory Oh! We could just take the current Position of the Planet instead of the Orbit Center as the starting point. When we are close that is much closer, if we are far away it doesn't matter.
May
14
revised How can I Intercept object with a circular motion
added 3 characters in body
May
14
comment Tiled map editor and objects
Objects in Tiled are just placeholders. Don't treat them like "actual" objects. You can give them properties if you need to.
May
14
answered How can I Intercept object with a circular motion
May
6
comment How do I disassemble a 3x3 transformation matrix into rotation and scaling matrices?
You usually apply the scaling first, not the rotation. For matrices order of operation matters. You would need the inverse of the rotation matrix not the scaling matrix.
May
5
reviewed Approve DirectX 11 Updating Resolution
May
5
revised Looping an object to move between two positions
added 401 characters in body
May
5
answered Looping an object to move between two positions
May
5
revised How do I disassemble a 3x3 transformation matrix into rotation and scaling matrices?
deleted 40 characters in body
May
5
answered How do I disassemble a 3x3 transformation matrix into rotation and scaling matrices?
May
4
comment Why do game developers write their own engines instead of using existing ones?
"When you have a hammer every problem you see is a nail". Just because you can write a certain game with a certain engine that doesn't mean it is the best solution.
May
2
comment Can I use a list sorted by Morton Code for broad phase collision detection?
Though, since this is about broad phase detection anything less precise is good too. (As long it is fast.)
May
2
comment Can I use a list sorted by Morton Code for broad phase collision detection?
@GuyRT Arbitrary.
May
2
asked Can I use a list sorted by Morton Code for broad phase collision detection?
Apr
27
comment Supporting user-made content/add-ons
just save what add on that weapon was part of and delete or hide it if that add on is disabled.
Apr
27
answered OpenGL drawing, breaking down triangles
Apr
26
comment Determine when to start modding a game
Btw, Fallout 3 uses the same engine as Oblivion or Skyrim. And the mod tools for that aren't that good. Any mechanic that isn't already in the game will be very hard and hacky to implement; almost all gameplay code is hard coded in the C++ and the script interface is extremely limited.
Apr
26
comment Creating weapons/armor procedurally
Just draw them on top of each other.
Apr
26
comment Most efficient way of brighten and darken sprites with OpenGL > 2.0
Shaders are one of the most basic things, you should learn them from scratch. Vertex attributes are specified per vertex and interpolated between them, e.g. you will have a array with color values alongside the vertex position and texture coordinates.
Apr
24
comment How to solve the big video memory requirements in 2d game
let us continue this discussion in chat