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11332
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location Germany
age 20
visits member for 2 years, 1 month
seen 11 hours ago

C++ Programmer, Game-Designer and Pixel-Artist.


Jul
7
answered How to calculate move while avoiding deep copy
Jul
2
awarded  Curious
Jun
30
comment Reducing APK File Size by using JPG instead of PNG for game background images
@user22241 For music the bit-rate is what defines the size, OGG just has higher quality at the same bit rate.
Jun
23
comment What are the reasons for MMOs to have level caps?
Guild Wars 2 avoids this by scaling the players to the level of the given Content, e.g. to level 80 for PvP, to the level of the dungeon for dungeons. So the first dungeon that you can do at level 30 is still a dungeon that would be worthwhile to do even if you are level 80, etc. This would work fine even without level cap.
Jun
20
comment How can I synchronize ocean waves over the network?
No, if you feed the same input into the simulation then you don't have to transfer any data computed by it since the result will be the same on all computers.
Jun
20
comment How can I synchronize ocean waves over the network?
"You can't really sync the whole simulation..." yes you can. In the same way as any RTS game is synced, by making sure all inputs to the simulation including time are the same.
Jun
11
revised How can I make permanent death in a MUD seem acceptable and fair to players?
added 73 characters in body
Jun
11
answered How can I make permanent death in a MUD seem acceptable and fair to players?
Jun
3
comment How can I find the right UV coordinates for interpolating a bezier curve?
@GameAlchemist Since I use some very similar code for line rendering in my library and it works™ I can say that my answer is pretty valid.
Jun
3
revised How can I find the right UV coordinates for interpolating a bezier curve?
added 46 characters in body
Jun
3
answered How can I find the right UV coordinates for interpolating a bezier curve?
Jun
3
comment What are the reasons for MMOs to have level caps?
@AlbeyAmakiir Hardly uncharted territory. See tvtropes.org/pmwiki/pmwiki.php/Main/AbsurdlyHighLevelCap
Jun
3
accepted Biome Transition in a Grid & Borderless World
Jun
1
comment Should I have a public development blog?
@NPS This question is from 2011, before all the "too broad"/"opinion based" bull$$$$.
Jun
1
revised Biome Transition in a Grid & Borderless World
added 4 characters in body
Jun
1
revised Biome Transition in a Grid & Borderless World
added 14 characters in body
Jun
1
revised Biome Transition in a Grid & Borderless World
deleted 99 characters in body
Jun
1
answered Biome Transition in a Grid & Borderless World
Jun
1
comment Biome Transition in a Grid & Borderless World
@KromStern It's unlikely that more than 5 systems will overlap.
Jun
1
comment Biome Transition in a Grid & Borderless World
The "mix" function would be the tricky part, since it is required to work with any amount of factors and the result would have to be the same independent of the order to avoid any sudden jumps in color, any pointers on that?