| bio | website | |
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| visits | member for | 11 months |
| seen | Jun 18 '12 at 19:26 | |
| stats | profile views | 3 |
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May 29 |
awarded | Student |
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May 28 |
comment |
Frustum Culling/Only rendering what's viewed by the Camera in HTML5 Canvas? In that case, I thought the point was to only render objects that are on the screen/being viewed by the camera? |
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May 28 |
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Frustum Culling/Only rendering what's viewed by the Camera in HTML5 Canvas? What exactly do you mean by "out of scope"? |
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May 28 |
comment |
Frustum Culling/Only rendering what's viewed by the Camera in HTML5 Canvas? No, I'm not using any library. And I think you're right about the code. Because if it's 'renderCoords[i].x >= 0' then when the camera offset goes something like -150 it won't render I think. |
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May 28 |
comment |
Frustum Culling/Only rendering what's viewed by the Camera in HTML5 Canvas? First, thanks for answering. I only expect about 10-40 objects so it's pretty small I think. The camera offset is pretty much the position of the camera. I'm just translating the canvas to different positions. Also, thanks about the profiling. |
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May 28 |
asked | Frustum Culling/Only rendering what's viewed by the Camera in HTML5 Canvas? |