351 reputation
311
bio website EricEastwood.com
location
age
visits member for 2 years, 2 months
seen 7 hours ago

Github

Personal Website

Games:

My Skills:

  • HTML, PHP, CSS, JS, jQuery
  • C#, Java, Python, Django, VHDL
  • Design (Photoshop CS6)
  • 3D Modelling (Cinema 4D, Inventor)

Jul
22
comment Binary Serialization of C# for GameObject in Unity?
You might want to check out this video where Tom shows how he converts everything into a byte array and then serializes all of it.
Jul
17
awarded  Citizen Patrol
Jul
17
comment Unity3d : Animator canceling script
@Ssiro It just happens more often with the animator because you probably have movement on a parent in the animation along with your script as apposed to just the script. Here is a gif of with and without animator: i.imgur.com/Jb6CQ9K.gif - Both have the issue. I exagerated parameters to show the effect off better.
Jul
17
awarded  Commentator
Jul
17
comment Unity3d : Animator canceling script
@Ssiro I just played around with you flashlight script and it is definitely the flashlight script and nothing to do with the animator, etc. If you draw a gizmo for the detection point you will notice that is jumpy as well. This is because of the way you calculate it. Your script is simply flawed and needs work. The original question asked was solved by LateUpdate() and if you still need help on this separate issue I suggest asking another question.
Jul
17
comment Unity3d : Animator canceling script
@Ssiro Press the stats button in the Game view, is the FPS a reasonable number? If your game is laggy(<20), then there is a performance problem with one of your scripts. What is your smooth value say inside the editor on the component (is it still 3?)?
Jul
16
revised Unity3d : Animator canceling script
deleted 6 characters in body
Jul
16
revised Unity3d : Animator canceling script
added 7 characters in body
Jul
16
answered Unity3d : Animator canceling script
Jul
7
awarded  Quorum
Jun
10
awarded  Enthusiast
Jun
8
answered Is white the best base color to start with when planning to shade sprites within Unity?
May
30
awarded  Critic
May
29
comment Will Unity skills be transferable?
AI is defined by an algorithm and implemented in code. Any logic you write in a script could easily be transferred to other languages and platforms. As an example, the A* pathfinding algorithm has nothing Unity specific about it.
May
29
comment Unity falling body pendulum behaviour
@user3447980 I updated the code with a fix for drift in side to side motion when there shouldn't be any movement. I noticed this some setups. I also tried a double precision version of the Pendulum script but there is no difference. There is still a problem where the pendulum slowly doesn't make it as high as when it started which I will try to figure out.
May
29
revised Unity falling body pendulum behaviour
fixed current position issue in code
May
29
revised Unity falling body pendulum behaviour
added 238 characters in body
May
28
awarded  Enlightened
May
28
awarded  Nice Answer
May
28
revised Unity falling body pendulum behaviour
deleted 10 characters in body