991 reputation
1820
bio website EricEastwood.com
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visits member for 2 years, 10 months
seen 3 hours ago

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  • HTML, CSS, JS
  • C#, Java, Python, Django, PHP, VHDL
  • Design (Photoshop)
  • 3D Modelling (Cinema 4D, Inventor)

Mar
22
comment How to correctly draw a line in Unity
@CodingChief I am not sure how you are going to draw anything without using a Monobehaviour; if you are wanting to use the Unity API's to draw things. I have a feeling that you are architecting things wrong overall. You can use the Low-level Native Plugin Interface but I don't see how that involves any of the methods in the answer.
Mar
21
revised XNA: Rotating Bones
added 1 character in body
Mar
21
awarded  Necromancer
Mar
21
awarded  Nice Answer
Mar
21
revised How to correctly draw a line in Unity
Added method to support different thickness and shadows.
Mar
21
accepted Geometry Shader not generating geometry for some Vertices
Mar
20
revised Geometry Shader not generating geometry for some Vertices
Make comment slightly more verbose
Mar
20
suggested approved edit on Geometry Shader not generating geometry for some Vertices
Mar
20
revised Geometry Shader not generating geometry for some Vertices
added 41 characters in body
Mar
20
asked Geometry Shader not generating geometry for some Vertices
Mar
19
revised How to correctly draw a line in Unity
added 449 characters in body
Mar
19
answered How to correctly draw a line in Unity
Mar
4
comment Is it possible to use C++ with Unity instead of C#?
@GeekyMonkey Updated the article and answer.
Mar
4
revised Is it possible to use C++ with Unity instead of C#?
added 20 characters in body
Jan
13
revised How can I create JSON sprite sheet data from a regular sprite sheet?
Link the image straight to to source
Jan
13
suggested approved edit on How can I create JSON sprite sheet data from a regular sprite sheet?
Jan
11
revised How do teams prevent overwriting work in source files?
Removed gender pronouns
Jan
11
suggested approved edit on How do teams prevent overwriting work in source files?
Jan
9
revised How do I access the “Ascii Start Offset” property of a Font at runtime?
deleted 4 characters in body
Jan
9
revised How do I access the “Ascii Start Offset” property of a Font at runtime?
edited body