| bio | website | |
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| visits | member for | 1 year |
| seen | Apr 29 at 15:16 | |
| stats | profile views | 6 |
Experienced Software Developer in many platforms. Currently focused mostly on IOS and Flash.
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Apr 29 |
comment |
using lua in kobold2d to control parameters Thank you! I have not used corona, but appreciate the clarity on why you should not use LUA. |
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Dec 17 |
awarded | Commentator |
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Nov 29 |
comment |
Computer Games Technolgy or Software Engineering? what school, is the course catalog online? Would love to read both and then give an answer. |
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Nov 28 |
answered | Move a 2D sprite into an irregular terrain |
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Nov 3 |
revised |
Basic Use of ApplyImpulse edited title |
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Nov 3 |
awarded | Scholar |
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Nov 3 |
comment |
Basic Use of ApplyImpulse Oh! Yes it does public function ApplyImpulse(impulse:b2Vec2,point:b2Vec2):voidParameters The point is the origin of the force. Thank you! |
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Nov 3 |
accepted | Basic Use of ApplyImpulse |
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Nov 3 |
comment |
Basic Use of ApplyImpulse after adding that fiddle, i think i see that it never works, its not random at all. |
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Nov 3 |
comment |
Basic Use of ApplyImpulse sorry typo, yes they are the same. I renamed the array. jsfiddle.net/nycynik/LGq63 |
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Nov 3 |
asked | Basic Use of ApplyImpulse |
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Oct 6 |
awarded | Tumbleweed |
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Sep 29 |
awarded | Editor |
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Sep 29 |
revised |
using lua in kobold2d to control parameters added 286 characters in body; edited title |
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Sep 29 |
asked | using lua in kobold2d to control parameters |
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Aug 23 |
comment |
How to start creating an interface for a game in Blender or Unity? do you mean an interface that is always up (like hud) or configuration pages? |
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Jun 4 |
comment |
Defining the track in a 2D racing game Thats great - for me, being the way I am, I would add a routine to the game to actually draw that spline over the track - just for testing/developement - just so I can see how my game cars would react to it. Some times its easier to test limits when you can see them. :) just my 2 cents |
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Jun 3 |
awarded | Student |
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Jun 3 |
comment |
What are the possible options for AI path-finding etc when the world is “partitionned”? some systems handle this by limiting activity around the edges, but not sure if this applies to your environment. |
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May 21 |
awarded | Teacher |