Ashika Umanga Umagiliya
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May
25
comment Framerate control and physics engines?
Actually in the physics engine source code ,it doesn't use any time variable for calculations
May
18
comment OpenGL : Suggestion on handling collision detection and vertex data?
@PatrickHughes thank you for the tip.Do you know any techniques for this "decimation" you mentions? Any keywords for googling would be appreciated.