| bio | website | umanga.ifreepages.com |
|---|---|---|
| location | Tokyo/Japan | |
| age | ||
| visits | member for | 1 year, 1 month |
| seen | Feb 26 at 9:21 | |
| stats | profile views | 7 |
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May 30 |
accepted | Framerate control and physics engines? |
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May 25 |
awarded | Student |
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May 25 |
comment |
Framerate control and physics engines? Actually in the physics engine source code ,it doesn't use any time variable for calculations |
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May 25 |
asked | Framerate control and physics engines? |
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May 18 |
awarded | Scholar |
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May 18 |
accepted | OpenGL : Suggestion on handling collision detection and vertex data? |
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May 18 |
awarded | Supporter |
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May 18 |
comment |
OpenGL : Suggestion on handling collision detection and vertex data? @PatrickHughes thank you for the tip.Do you know any techniques for this "decimation" you mentions? Any keywords for googling would be appreciated. |
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May 18 |
asked | OpenGL : Suggestion on handling collision detection and vertex data? |