199 reputation
12
bio website mijyn.github.io
location Canada
age 15
visits member for 2 years, 3 months
seen 2 days ago

15 year old programmer & brony, currently working on 4 different projects:

  • SythOS - Operating system inside a 3D Virtual environment (I'm still designing it, but I'm also designing a language for it ... it's definitely my biggest project yet =P)
  • Death by a blink - 2D top-down horror game (Written in C++, my first real game & game engine)
  • Luna Dream - 2D platformer (Written in C++, using SDL2 & OpenGL)

I've also completed the following projects:

  • Relinux - Linux distro creation toolkit (My first, and hopefully, my last completed project in python)

  • libsatcr - 2D SAT collision detection and response library written in C


2d
comment Libgdx Collision detection on a 2D side scroller game
How is a millisecond represented in delta? 1? or .001? Also, when you say it "floats up", does it float up at a linear pace? Or does it accelerate?
May
22
awarded  Popular Question
May
1
revised Libgdx collision detection and response
basically clarity fixes
May
1
suggested suggested edit on Libgdx collision detection and response
May
1
awarded  Teacher
May
1
answered Libgdx collision detection and response
May
1
comment Libgdx collision detection and response
@Byte56 will do :D
May
1
comment Libgdx collision detection and response
@blankman Glad it could help!
Apr
30
accepted How to implement collision detection of portals?
Apr
30
comment Libgdx collision detection and response
I wrote a tutorial on how to do AABB collision response correctly here: mijyn.github.io/tutorial/2013/06/05/platformer-aabb-cr.html See if this can help :)
Sep
27
awarded  Organizer
Sep
27
revised OpenGL resize problems
Add GLUT tag
Sep
27
comment OpenGL resize problems
Could you tell us what exactly is the problem with the resizing? Is it impossible to resize?
Sep
27
suggested suggested edit on OpenGL resize problems
Sep
25
accepted How to implement “model quality” in OpenGL
Sep
25
comment How to implement “model quality” in OpenGL
Thanks for clarifying this!!
Sep
25
asked How to implement “model quality” in OpenGL
Jun
18
awarded  Caucus
Apr
2
awarded  Excavator
Apr
2
revised Good GUI for OpenGL
Added link