Reputation
607
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Newest
 Yearling
Impact
~20k people reached

Feb
4
accepted In Unity, how do I correctly implement the singleton pattern?
Feb
3
awarded  Yearling
Feb
2
comment In Unity, how do I correctly implement the singleton pattern?
This is very nice!
Feb
2
comment In Unity, how do I correctly implement the singleton pattern?
That's very handy. I was just about to post a comment on @PearsonArtPhoto's response to ask this exact question :]
Feb
2
comment In Unity, how do I correctly implement the singleton pattern?
It's not really a question of what the GameManager should do, rather how to ensure there are only ever one instance of the object and the best way to enforce that.
Feb
2
asked In Unity, how do I correctly implement the singleton pattern?
Oct
27
awarded  Nice Question
Sep
27
awarded  Popular Question
Mar
19
awarded  Popular Question
Mar
17
awarded  Popular Question
Jan
21
accepted Voronoi / Delaunay Graph - Triangle Circumcenter error
Jan
13
comment Voronoi / Delaunay Graph - Triangle Circumcenter error
You raise a very good point that the winding of the triangles may be incorrect. I have previously checked the edges created are matched so that A-B is the same as B-A but hadn't considered the winding. I will write additional tests to check the edges and nodes in question.
Jan
13
awarded  Curious
Jan
12
asked Voronoi / Delaunay Graph - Triangle Circumcenter error
Dec
20
comment How can I draw a line of certain length and direction?
I was unaware that Vector3.Lerp clamps the distance between 0.0 and 1.0. docs.unity3d.com/ScriptReference/Vector3.Lerp.html
Dec
16
answered How can I draw a line of certain length and direction?
Jun
11
awarded  Notable Question
May
14
awarded  Yearling
Apr
9
accepted Scene Graphs and Entity Component Systems
Mar
28
asked Scene Graphs and Entity Component Systems